Saturday, 17 September 2011

Re-Design!

I'd been meaning to make a few changes to the look of this blog for a while to help breathe some new life into it. I realized, finally, that the whole pale-green-text-on-black was a pain on the eyes. Hopefully now anyone who actually reads this will find it easier to do so.

Watched The Tree of Life last night at UVic's Cinecenta theatre. The film itself was absolutely beautiful, unfortunately the thing that stands out most in my memory of the experience is the bloated gray haired man who was sitting behind me to my right, who constantly grunted, coughed, scratched himself, yawned loudly, and when his discomfort seemed not to be apparent enough to everyone else, hissed "fuuuuck" under his breath. Debating whether or not I should go back and see it again tonight, in hopes of expunging his presence in my mind whenever I think of the movie...

Tuesday, 13 September 2011

the bridge town belt


One of my most memorable Scotland experiences was seeing the Forth Bridge for the first time. For some reason or other I had never seen pictures of it or even heard of it until the moment when my Edinburgh bus drove onto the Forth Road Bridge and I saw it across the water parallel to me. I was fairly awestruck first because of just how big it is, making any bridge I'd seen prior look like a glorified log-over-the-creek by comparison.


Then I noticed that a number of small temporary shelters had been erected around its supporting piers above the water, which I've now learned were there because of the ongoing re-painting project on the bridge. Seeing the shelters strangely clustered about between the water below and the rail line above put an idea in my head: What if such shelters weren't temporary?

by itmpa

Could some form of habitation or development build up over time around massive bridge supports? Imagine a succession of trading communities, each clustered around a pier section of the bridge, perfectly situated to facilitate boat travel between the bridge towns and other  ports. The bridge could serve double modes of transport: it's original purpose as a linear carriageway above and as a more ad-hoc, accretionary artery below.

Perhaps the original purpose of the bridge's design would become obsolete as, say, the body of water it bridged flowed out or dried up (as was likely the case with the Mediterranean Sea in the geologic past) but the occupation of it's piers remained. Over time as the water level drops the inhabitants of the bridge might begin moving lower and lower down the supports, along the way harvesting the materials of the bridge's defunct superstructure to use in building around the bridge's substructure. Eventually only its inhabited supports might remain, looking like a strange procession of apartment blocks (or vertical communities, to use more open terminology) along a dry basin.

by itmpa

The above image is from the National Library of Scotland's Flickr page, and the stages of the bridge's construction showing its supports going up pretty well match my picture of what a bridge like that might eventually look like.This "bridge town belt" concept is what I'll be running with for my next composite. I'd like to make a profile of these former bridge piers, now existing as a series of vertical communities, independent yet linked in succession from their original purpose of supporting a causeway now long gone.

Friday, 9 September 2011

This blog is being exhumed and re-animated...

Though to be honest it was rather corpselike even in its days of life. I intend to rectify that and hopefully get this thing into a regular posting schedule that doesn't resemble a decrepit zombie shamble. I think this blog will be just as useful in keeping track of my progress and ideas for my last year here at UVic as it was when I was at Gray's, so hopefully I'll be able to keep it going.

Getting that out of the way, I have an idea that will hopefully improve my creative process. I was thinking as I was walking home today that I often struggle with the stage in my work that involves taking an imagined space in my head and first sketching it out on paper, before I start doing anything in Photoshop. When it comes to sketching, I'm good at meticulous detail but I often struggle with perspective and scale, and drawing out an environment by hand is something that just doesn't come natural to me.

Instead of sketching, I realized that an easier way of getting the right perspective for a space would be to map it out in three dimensions on the computer using a map editing program. There's a map editor my friend showed me a few years ago that we've been using off and on since: Cube 2 - Sauerbraten. On the surface it looks like a generic freeware first-person shooter, but the game also offers a comprehensive and easy-to-use editing mode. In the editing mode you can build almost anything, large or small, from the size of a massive skyscraper down to a barstool for example. In addition, it can render accurate shadows from anything you create relative to multiple light sources of any chosen positioning. On top of that, it's only slightly more complicated than Lego.

My plan is to build a rough layout of the major elements of my imagined scene in Sauerbraten, and using that choose a specific point of view that encompasses what I want out of the scene. From this vantage I will take a screenshot, making a bitmap image which I can then bring into photoshop and overlay with my image fragments to eventually create the photo-realistic scene.

After having the idea, I arrived home to discover that someone else has already begun making work using nearly the exact same process. Belgian architectural photographer Filip Dujardin, evidently having gotten tired of photographing other people's architectural designs, decided to construct his own on the computer. He models a design using Google's 3D modeling tool, SketchUp, and chooses a perspective and converts it into a 2D line drawing. Importing the drawing into Photoshop, he then gives his model texture based on source images he has taken of a specific building. Here's what some of his stuff looks like:








Cool stuff, a bit sterile for my taste but good nonetheless. I've downloaded SketchUp and I'll try it out, though I think Cube 2 will be my best bet. I'll put together a map and have some first images to show pretty soon.

Monday, 23 May 2011

brazen code

Images I shot yesterday. Normally after shooting I'd just have a look at them and let them sit for a long while; I have a massive backlog of images to edit through, convert to jpeg and upload to flickr. These pictures felt special, however. Shot on my camera's highest ISO setting. Embrace the grain.







Tuesday, 10 May 2011

Emplacement/Spectre/Object



Decrypted Correspondence Fragment - Boreal-Liminar Array
Reconnaissance has gathered these articles documenting Indigenous activity at Emplacement 4 (Coastal):


A.     Excerpt from archaic expedition journal, recovered from ruin across from Emplacement site:

The Object is not far ahead now, so says our guide as best we can tell. He still hasn't stopped giving us that look, which in his position is understandable I suppose. If two women and a man arrived in my village from a land I'd only seen written of in carved stone, asking after the strange looming thing of the coast, I'd certainly find it difficult to adjust to the fact that I'd been entrusted to guide them. We've come a very long way.
Not looking forward to siphoning from the Object. If the Institute is correct (and they certainly should be, funding an expedition at a time like this), then the Object should be casting flares and wilting the local greenery right now. Nela and Dan both have extraction experience as much as me, but that doesn't change the fact that no one before us has come so far to harvest from an Object this potent.
Yesterday Dan went on about it being “strange to harvest resources from something built for some other purpose by people long before us.”  I can’t say his reservations were welcomed by Nela and me. "Research Expedition" sounds nice, but it's no secret that the only priority we have that matters is to bring back something to make the situation better back home. Just hope Nela's doing alright, she's strong but I can tell that what happened in her district before we left must still be wearing on her.


B.     Approximate transcription of carved text in stone along a path in view of Emplacement site:

This silent Spectre, long ago, began belching flame, and causing all growing things to wither. The people of the land nearby feared famine. The emanations of decay continued to spread from the ill place, regardless of the people’s protestations. This dread condition continued until the arrival of the Three Envoys. Recognising the Spectre as a threat to the stability of the earth and its people, the Three had set out from their distant dwellings, seeking to remedy the Blight. Having sacrificed much in crossing the vast earth, the Three confronted the Spectre and learned what would be further required from them to fulfill their task. Performing elaborate rituals, the Three sacrificed their own lives in a brilliant flash. Afterward the Spectre's miasmal exhalations abruptly ended. Thus this land is an Emblem of Sacrifice. The People now give up much to travel here as the Three Envoys did, in order to recognise the virtues of Sacrifice.


These articles indicate that Indigenous interference with Emplacements has been consistent, including a sustained period of resource harvesting from multiple sites. Emplacement 4 has been used as a destination of Pilgrimage by the Indigenous since the last active cycle was disrupted. Further assessment contingent upon proceeding(…)

[Decrypt End]